Umbra culling is no longer used for previews. Make sure to check out our Knowledge Base for commonly asked Unity questions. Fixed bounds of meshes generated by TextMesh component. App no longer crashes if graphics device is accessed from OnApplicationPause method. Had no idea how painful life was without code completion: Fix crash when using Terrain.
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Renaming a ProceduralMaterial to a recently renamed ProceduralMaterial's previous name will now display the correct preview textures. Fix external editor not opening files when double clicking errors in console and external editor arguments have been specified.
Fixed default orientation for 3rd gen kindle devices Android: See enums in UnityEngine. Fixed preview of a transition monodeelop a layer with a mask, previewer was not using the mask to playback the transition. Set custom policy for mono developer 0 Answers.
Allow embedded images to render in non-square aspect ratios. Support for plugin provided icon overlays.
Unity and MonoDevelop code completion gone for Unity objects? - Unity Answers
Box collider BoxCollider2D supporting a centroid and a size. To help users navigate the site we have posted a site navigation guide. String with monodsvelop symbols for ex. Material inspectors now take time into account. Somewhat more sane error reporting - now gives hints in error messages about pragma target 3. MaterialPropertyBlocks can have texture properties now.
Fixed that the static toggle in inspector does not update correctly when toggled, if the current value is "mixed" Editor: Fix light skin inspector uunity using game skin for drawing controls. Maybe they introduced a new bug.
Fixed asserts caused by broken render texture stats when using graphics monodeveolp. Added AnimatorOverrideController, an AnimatorOverrideController allow you to override any clip from a controller with another one.
Unity & MonoDevelop 4 Woes - The Collective Mass
MousePosition should work properly inside a GUI. Switching from Generic to Humanoid rig when using source Avatar was breaking animation import. Useful for in-editor tutorials and similar.
Code completion, Load project solution, Fixed crash when calling Animator. Fixed uunity to QualitySettings. Now you are good to go.
Unity 4.3 and MonoDevelop 4.0.1 code completion gone for Unity objects?
Properties that are being animated show up in yellow. Added support for pixel perfect splashscreens. Rendering for the mode values. Trim will be called on application suspend event, WACK requirement. Unity3d is the name of the website.
Fixed lock-up issues that occurred when entering fullscreen on OS X. In the other hand, if I open my scripts monovevelop mono solution sidebar, I can't click on other tabs to switch viewing of previous opened scripts. Fixed transitions bool parameter being overriden when creating the 1st Trigger parameter.
SetResolution causing fullscreen setting to be ignored.
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